本文实例为大家分享了android自定义View实现五子棋的具体代码,供大家参考,具体内容如下
先说一下吧,android的自定义View就是自己实现一个类去继承View,实现其中的方法,这里面我最感兴趣的就是onDraw方法了,因为你要的样式都要在这里面进实现,看一下效果图吧:
大概就是介个样子的,长得丑不要紧,能用就行,毕竟只是简单的了解一下嘛!
*protected void onDraw(Canvas canvas) { super.onDraw(canvas); RectF rectF; for(int i= pandingx ; i < pandingx*7 ; i+=size){ for(int z= pandingy ; z < pandingy*30 ; z+=size){ rectF = new RectF(i , z , i+size , z +size); canvas.drawRoundRect(rectF , 1 ,1 ,paint); } } for(int i = 0 ; i <list.size() ; i++){ int h = (int) list.get(i).get("x"); int s = (int) list.get(i).get("y"); if((int )list.get(i).get("flag") == 1) { rectF = new RectF(h - size/2, s - size/2, h + size/2, s + size/2); canvas.drawRoundRect(rectF, 50, 50, black); }else{ rectF = new RectF(h - size/2, s - size/2, h + size/2, s + size/2); canvas.drawRoundRect(rectF, 50, 50, white); } } if(flag == 0) { rectF = new RectF(x - size / 2, y - size / 2, x + size / 2, y + size / 2); canvas.drawRoundRect(rectF, 50, 50, white); }else{ rectF = new RectF(x - size / 2, y - size / 2, x + size / 2, y + size / 2); canvas.drawRoundRect(rectF, 50, 50, black); } }
这里首先画出了一个棋盘,下的棋子就放在了一个ArrayList中,里面放的是一个个的map,分别放了x,y坐标还有他的属性(黑棋还是白棋),还有就是边界的处理问题,很简单我就不多说啦,毕竟是下棋的这个控件一定要是可以点的,不能只能看看那么简单。
public boolean onTouchEvent(MotionEvent event) { int action = event.getAction(); switch (action) { case MotionEvent.ACTION_DOWN://按下 x = pandingx+size; y = pandingy+size; xx = event.getX(); yy = event.getY(); invalidate(); break; case MotionEvent.ACTION_MOVE://移动 if(abs(event.getRawX()-xx)>=30){ if(event.getRawX()>xx&&JudgeRight() == true){ x += size; xx = event.getRawX(); yy = event.getRawY(); }else if(JudgeLeft() == true){ x -= size; xx = event.getRawX(); yy = event.getRawY(); } invalidate(); } if(abs(event.getRawY()-yy)>=30){ if(event.getRawY()>yy&&JudgeButtom() == true){ y += size; xx = event.getRawX(); yy = event.getRawY(); }else if(JudgeTop() == true){ y -= size; xx = event.getRawX(); yy = event.getRawY(); } invalidate(); } break; case MotionEvent.ACTION_UP://松开 int i; for( i = 0 ; i < list.size() ; i++){ if(x == (int)list.get(i).get("x")&&y == (int )list.get(i).get("y")){ toast.repice(); break; } } if(i == list.size()) { Map map = new HashMap(); map.put("x", x); map.put("y", y); map.put("flag", flag); list.add(map); flag = (flag + 1) % 2; if(deal.setPiont((x-pandingx)/size , (y-pandingy)/size , flag+1)!=0){ if(deal.setPiont((x-pandingx)/size , (y-pandingy)/size , flag+1) ==1){ toast.winblack(); } if(deal.setPiont((x-pandingx)/size , (y-pandingy)/size , flag+1) == 2){ toast.winwhite(); } list.clear(); init(); } x = -100; y = -100; invalidate(); } break; } return true; }